[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Delay(time=1)] [Background(image="35_g2_yumenstreet_n",screenadapt="coverall")] [playMusic(intro="$escape_intro",key="$escape_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [playsound(key="$d_avg_knockdoorfast")] [charslot(slot = "m", name = "avg_npc_296_1#6$1",duration=0.5)] [Delay(time=0.5)] [name="杜遥夜"]孟叔,孟叔,你在里面吗?我有话要问你! [name="杜遥夜"]我是杜遥夜! [charslot] [name="附近的游侠"]姑娘,别敲了,没看见门口挂的牌子啊。 [name="附近的游侠"]晚饭时候门就关了,你有啥事明天再来吧。 [Dialog] [charslot(slot = "m", name = "avg_npc_296_1#6$1")] [playsound(key="$d_avg_knockdoorfast")] [Delay(time=2)] [charslot] [name="附近的游侠"]嘿,怎么还不理人...... [charslot(slot = "m", name = "avg_npc_296_1#5$1")] [name="杜遥夜"]孟叔!你是不是有事瞒着我? [name="杜遥夜"]再不答应,我就自己进去了。 [Dialog] [charslot] [playsound(key="$rungeneral",volume=0.7)] [charslot(slot="m",name="avg_npc_297_1#6$1",duration=0.5)] [delay(time=1)] [name="左乐"]...... [charslot] [name="附近的游侠"]又来一个...... [name="附近的游侠"]现在的年轻人怎么都大半夜往铁匠铺跑。 [charslot(slot="m",name="avg_npc_297_1#9$1")] [name="左乐"]嗯?行裕客栈郑掌柜的...... [charslot(slot = "m", name = "avg_npc_296_1#7$1")] [name="杜遥夜"]你是之前找过爹的那个年轻官差? [charslot(slot="m",name="avg_npc_297_1#9$1")] [name="左乐"]杜小姐何时来的玉门?此刻出现在这里又所为何事? [charslot(slot = "m", name = "avg_npc_296_1#1$1")] [name="杜遥夜"]找人。 [name="杜遥夜"]你又是来干嘛的? [charslot(slot="m",name="avg_npc_297_1#7$1")] [name="左乐"]查案。 [charslot(slot = "m", name = "avg_npc_296_1#9$1")] [name="杜遥夜"]官府查到铸剑坊,难道孟叔他真的做了什么事? [charslot(slot="m",name="avg_npc_297_1#9$1")] [name="左乐"]听杜小姐的语气,这里果真有问题...... [charslot(slot = "m", name = "avg_npc_296_1#6$1")] [name="杜遥夜"]是我在问你。 [charslot(slot="m",name="avg_npc_297_1#6$1")] [name="左乐"]...... [name="左乐"]倘若杜小姐和此事无关,还请不要耽误在下查案。 [charslot(slot = "m", name = "avg_npc_296_1#6$1")] [name="杜遥夜"]谁在耽误谁...... [Dialog] [charslot] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$swordtsing4")] [PlaySound(key="$d_avg_smashcello",delay=0.2,volume=0.6)] 刀光硬生生截断了杜遥夜的话头。 [PlaySound(key="$d_avg_metalcollar")] [PlaySound(key="$rungeneral",delay=0.3,volume=0.7)] 门锁落下,“暂停营业”的牌子碎成两半,左乐已经冲进了铸剑坊。 [Dialog] [Delay(time=2)] [name="附近的游侠"](孟大哥只是让我盯着些,想不到真有人来闹事。) [name="附近的游侠"](不行,得去叫人来帮忙。) [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g5_swordcastingworkshop",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [name="杜遥夜"]你干什么! [Dialog] [PlaySound(key="$rungeneral")] [charslot(slot = "l", name = "avg_npc_297_1#6$1",duration = 1)] [Delay(time=1)] [name="左乐"]...... [Dialog] [charslot(slot = "r", name = "avg_npc_296_1#6$1",duration = 1)] [Delay(time=1)] [charslot(slot = "right", focus = "right")] [name="杜遥夜"]跟你说话呢! [Dialog] [charslot(slot = "right",posfrom = "0,0", posto = "-100,0",duration = 0.3)] [Delay(time=0.3)] [PlaySound(key="$fightgeneral",volume=0.7)] [CameraShake(duration=0.3, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [charslot(slot = "right",posfrom = "-100,0", posto = "0,0",duration = 0.3)] [charslot(slot = "l", action="shake", power=10, times=100,random=30, duration=0.3)] [Delay(time=0.5)] [charslot(slot = "l", name = "avg_npc_297_1#3$1",focus="l")] [name="左乐"]你—— [charslot(slot = "r", name = "avg_npc_296_1#5$1",focus="r")] [name="杜遥夜"]打你怎么了!官差就是这么查案的? [charslot(slot = "l", name = "avg_npc_297_1#6$1",focus="l")] [name="左乐"]出来! [Dialog] [charslot] [Delay(time=1)] [charslot(slot="m",name="avg_npc_794_1#1$1",duration=1.5,bstart=0.2,bend=0.4)] [delay(time=2.5)] [charslot] [charslot(slot = "m", name = "avg_npc_296_1#6$1")] [name="杜遥夜"]...... [Dialog] [StopMusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="25_g11_yanroom",screenadapt="coverall")] [charslot(slot="m",name="avg_4080_lin_1#1$1", focus = "none")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$darkness01_intro",key="$darkness01_loop", volume=0.6)] [PlaySound(key="$doorknockquite")] [delay(time=1.5)] [charslot(slot="m",name="avg_4080_lin_1#1$1")] [name="林雨霞"]进。 [Dialog] [charslot] [PlaySound(key="$dooropenquite",volume=0.7)] [charslot(slot="m",name="avg_322_lmlee_1#10$1",duration=1)] [delay(time=2)] [charslot(slot="m",name="avg_4080_lin_1#1$1")] [name="林雨霞"]鲤先生。 [charslot(slot="m",name="avg_322_lmlee_1#10$1")] [name="老鲤"]刚看到槐琥跑了出去,风风火火的,我喊她都没答应。 [charslot(slot="m",name="avg_4080_lin_1#9$1")] [name="林雨霞"]...... [charslot(slot="m",name="avg_322_lmlee_1#10$1")] [name="老鲤"]毕竟才刚大学毕业,正是一腔热血的年纪,难免头脑简单,雨霞姑娘多教教她。 [charslot(slot="m",name="avg_4080_lin_1#1$1")] [name="林雨霞"]鲤先生的员工,哪儿轮得到我来指手画脚。是我给她添麻烦了。 [charslot(slot="m",name="avg_322_lmlee_1#9$1")] [name="老鲤"]哪儿的话。年轻人嘛,多长长见识,也是好事。 [charslot(slot="m",name="avg_322_lmlee_1#10$1")] [name="老鲤"]凭那孩子的身手,就算遇到几个坏人,也用不着担心就是了。 [charslot(slot="m",name="avg_4080_lin_1#1$1")] [name="林雨霞"]昨天晚上,爸他找过鲤先生,是有事情找您帮忙? [charslot(slot="m",name="avg_322_lmlee_1#10$1")] [name="老鲤"]也谈不上帮忙......只是在找人的时候顺便听到了一些故事,侦探的耳朵总是灵一点。 [name="老鲤"]要是能对雨霞姑娘查案有帮助,那就再好不过了。 [charslot(slot="m",name="avg_4080_lin_1#1$1")] [name="林雨霞"]鲤先生请坐,讲故事总不能站着。 [PlaySound(key="$d_gen_walk_n",volume=0.7)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [charslot(slot="m",name="avg_322_lmlee_1#10$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_322_lmlee_1#2$1")] [name="老鲤"]让我想想该从何说起...... [charslot(slot="m",name="avg_322_lmlee_1#1$1")] [name="老鲤"]打个比方,如果魏彦吾和令尊不合,那龙门会变成什么样子? [charslot(slot="m",name="avg_4080_lin_1#8$1")] [name="林雨霞"]...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=2)] [Background(image="35_g3_yumenobservationtower_n",screenadapt="coverall")] “天灾当前,城里又有山海众作乱,将军亲自带兵镇守城门,哪有工夫见一个百姓?” “我听说这个人以前和将军认识。” “还是通报一下吧,万一他真有什么事呢?” ...... “你上去吧,将军同意见你。” “他就在城楼上。” [Dialog] [PlaySound(key="$d_gen_walk_n")] [delay(time=2)] 夜已经很深了。 军用源石射灯嵌进城墙,随台阶一路上铺,周围明亮得像是白昼。 但孟铁衣走得很慢,身后的军士也没有催他。 他已经十多年没有登上玉门的城楼。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [charslot(slot="l",name="avg_npc_788_1#1$1",duration=1)] [charslot(slot="r",name="avg_npc_789_1#10$1",duration=1)] [delay(time=2)] [charslot(slot="r",name="avg_npc_789_1#10$1",focus="r")] [name="孟铁衣"]...... [charslot(slot="l",name="avg_npc_788_1#1$1",focus="l")] [name="左宣辽"]...... [charslot(slot="r",name="avg_npc_789_1#10$1",focus="r")] [name="孟铁衣"]见过平祟侯。 [charslot(slot="l",name="avg_npc_788_1#8$1",focus="l")] [name="左宣辽"]......你就直接说明来意吧。 [charslot(slot="r",name="avg_npc_789_1#10$1",focus="r")] [name="孟铁衣"]希望平祟侯能批准我出城。 [name="孟铁衣"]信使队伍出了事,听说尸骨都没剩下。 [name="孟铁衣"]队伍里有铸剑坊的几位兄弟,总得有人去接他们。起码也该在他们身死的地方,洒一坛酒,捧几抔沙回来。 [charslot] [charslot(slot="m",name="avg_npc_788_1#2$1")] [name="左宣辽"]来人。 [charslot(slot="m",name="avg_npc_796_1#1$1")] [name="巡防营守军"]将军。 [charslot(slot="m",name="avg_npc_788_1#1$1")] [name="左宣辽"]封城的命令,是否已经下达到了全城? [charslot(slot="m",name="avg_npc_796_1#1$1")] [name="巡防营守军"]......是。 [charslot(slot="m",name="avg_npc_789_1#10$1")] [name="孟铁衣"]...... [charslot] [charslot(slot="l",name="avg_npc_788_1#1$1",focus="l")] [charslot(slot="r",name="avg_npc_789_1#10$1",focus="n")] [name="左宣辽"]你听到了。 [charslot(slot="r",name="avg_npc_789_1#10$1",focus="r")] [name="孟铁衣"]所以我才来找平祟侯。 [charslot(slot="l",name="avg_npc_788_1#7$1",focus="l")] [name="左宣辽"]绝无可能。 [charslot] [charslot(slot="m",name="avg_npc_796_1#1$1")] [name="巡防营守军"]这位师傅,玉门正在高速移动,一日几十里,外面是茫茫戈壁,现在就算放你出城也没有用...... [charslot] [charslot(slot="r",name="avg_npc_789_1#10$1",focus="n")] [charslot(slot="l",name="avg_npc_788_1#1$1",focus="l")] [name="左宣辽"]多嘴。 [charslot(slot="r",name="avg_npc_789_1#6$1",focus="r")] [name="孟铁衣"]是啊,玉门已经走得太远了,沙漠风大,兄弟们要怎么找回来? [charslot(slot="l",name="avg_npc_788_1#6$1",focus="l")] [name="左宣辽"]逝者已矣,但玉门前行,不容耽搁。 [charslot(slot="l",name="avg_npc_788_1#1$1",focus="l")] [name="左宣辽"]杀害信使团队的贼寇已潜入城中,现在全城戒严,早日将他们一网打尽,也能告慰亡者的在天之灵。 [charslot(slot="r",name="avg_npc_789_1#10$1",focus="r")] [name="孟铁衣"]既然如此,还请平祟侯恩准我们一起追查凶手。 [name="孟铁衣"]这阵子城里人员混杂,我们这些跑江湖的,总能帮得上忙。 [charslot(slot="l",name="avg_npc_788_1#1$1",focus="l")] [name="左宣辽"]捉拿凶手,护卫玉门,玉门军人职责所在。 [name="左宣辽"]如果还要劳烦百姓,是左某无能了。 [charslot(slot="r",name="avg_npc_789_1#10$1",focus="r")] [name="孟铁衣"]...... [charslot(slot="l",name="avg_npc_788_1#8$1",focus="l")] [name="左宣辽"]你来找我,就为了此事? [Dialog] [StopMusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [Background(image="35_g8_yumenarena",screenadapt="coverall")] [playMusic(intro="$sjoyasorrow_intro",key="$sjoyasorrow_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playsound(key="$d_avg_penrustle")] [charslot(slot="m",name="avg_npc_791_1#8$1",duration=1)] [delay(time=2)] [name="录武官"]于空中出剑,力道凌厉无匹,竟然能强行收住劲头。 [name="录武官"]羽兽凌江,衔鳞而起,水面只留下涟漪点点。师姐发劲收劲,又到了新的境界。 [name="录武官"]师姐可否再演示一遍? [charslot(slot="m",name="avg_npc_787_1#1$1")] [name="仇白"]...... [name="仇白"]除非你能让刚刚那只受惊的小沙地兽再蹿出来一次。 [charslot(slot="m",name="avg_npc_791_1#8$1")] [name="录武官"]......倒是不能。 [charslot(slot="m",name="avg_npc_787_1#1$1")] [name="仇白"]所谓招式,不过是把人的反应抽象归整,方便理解。人的反应哪里有定数,武功的精妙都在临场的变化里。 [name="仇白"]你记录天下武学,别老跟一招一式过不去。 [charslot(slot="m",name="avg_npc_791_1#8$1")] [name="录武官"]“形”是躯壳,“意”是精神,老师很早就教导过我。 [charslot(slot="m",name="avg_npc_787_1#4$1")] [name="仇白"]人哪,有些事情明明知道,但总是改不掉。 [charslot(slot="m",name="avg_npc_787_1#12$1")] [name="仇白"]你也是太呆了。 [Dialog] [charslot(slot = "m", focus = "none")] [playsound(key="$d_avg_soldiersstep")] [Delay(time=3)] [charslot(slot="m",name="avg_npc_787_1#4$1")] [name="仇白"]嗯? [charslot(slot="m",name="avg_npc_791_1#1$1")] [name="录武官"]好像是千夫长在集结军队。 [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]足足一个百人队,好大的阵仗...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot] [charslot(slot="l",name="avg_npc_795_1#1$1")] [charslot(slot="r",name="avg_npc_796_1#1$1")] [Background(image="35_g8_yumenarena",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Delay(time=1)] [charslot(slot="r",name="avg_npc_796_1#1$1",focus="r")] [name="巡防营守军"]千夫长,队伍已经集结完毕。 [charslot(slot="l",name="avg_npc_795_1#1$1",focus="l")] [name="千夫长"]清点装备,跟我前往城南铸剑坊。 [charslot(slot="r",name="avg_npc_796_1#1$1",focus="r")] [name="巡防营守军"]是。 [Dialog] [charslot] [playsound(key="$d_gen_walk_n")] [Delay(time=2)] [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]原来是仇姑娘和录武官小哥。 [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]千夫长现在整兵,难道是发现了山海众的行踪? [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]太合御史在铸剑坊附近被人重伤,左乐公子命我带兵清查铸剑坊。 [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]行动通报了平祟侯没有? [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]将军现在镇守外城楼,昨天已经授权给公子,三日内可以调度他的亲兵。 [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]有直接证据证明是铸剑坊干的吗? [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]具体的还不清楚。 [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]左乐人呢? [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]公子已经先一步过去了。 [name="千夫长"]太合御史受伤,他很着急。 [charslot(slot="m",name="avg_npc_787_1#10$1")] [name="仇白"]...... [Dialog] [StopMusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g5_swordcastingworkshop",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$m_bat_imprisonment_intro",key="$m_bat_imprisonment_loop", volume=0.6)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_297_1#6$1",duration = 0.5)] [Delay(time=1)] [name="左乐"]—— [charslot(slot="m",name="avg_npc_297_1#3$1")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="左乐"]关门闭户,歹人聚集,好个铸剑坊! [charslot] [charslot(slot="l",name="avg_npc_793_1#1$1",focus="n")] [charslot(slot="r",name="avg_npc_794_1#1$1",focus="r")] [name="阴险的山海众成员"]人不在。 [name="阴险的山海众成员"]居然和秉烛人暗中往来,姓孟的果然不可信。 [charslot(slot="l",name="avg_npc_793_1#1$1",focus="l")] [name="山海众头目"]天灾数据还在姓孟的身上,去把他找出来。 [name="山海众头目"]先解决对面这两个娃娃。 [charslot] [charslot(slot="m",name="avg_npc_296_1#6$1")] [name="杜遥夜"]你们到底是什么人?孟叔呢?他是遭了你们的毒手,还是和你们一伙? [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]...... [charslot(slot="m",name="avg_npc_296_1#6$1")] [name="杜遥夜"]大小齐又在哪里? [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]...... [charslot(slot="m",name="avg_npc_296_1#6$1")] [name="杜遥夜"]不说话? [charslot(slot="m",name="avg_npc_296_1#5$1")] [name="杜遥夜"]那就打到你们说话为止...... [Dialog] [charslot] [charslot(slot = "m",name="avg_npc_793_1#1$1")] [charslot(slot = "m", posfrom = "200,0", posto = "200,0",duration =0)] [Delay(time=0.3)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.05, block=true)] [charslot(slot = "l",name="avg_npc_297_1#6$1")] [charslot(slot="l", posfrom = "-100,0", posto = "100,0",duration =0.5 )] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [Delay(time=0.2)] [playsound(key="$e_skill_skulsrsword",volume=0.7)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "l", afrom = 1, ato = 0,duration = 0.3)] [charslot(slot ="m", afrom = 1, ato = 0,posfrom = "200,0", posto = "400,0",duration = 0.3)] [Delay(time=0.31)] [charslot] 刀光从杜遥夜身旁掠过,左乐踏步向前。 他一言不发,刀挥得很快,眉头皱得很紧。 这是杜遥夜今天第二次被截断话头。 [charslot(slot="m",name="avg_npc_296_1#5$1")] [name="杜遥夜"]混账—— [Dialog] [charslot] [charslot(slot="l",name="avg_npc_794_1#1$1",duration = 0.3)] [charslot(slot="r",name="avg_npc_296_1#6$1",duration = 0.3)] [charslot(slot = "right",posfrom = "200,0", posto = "0,0",duration = 0.5)] [Delay(time=0.51)] [playsound(key="$d_avg_punchsp5")] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "r",posfrom = "0,0", posto = "-200,0",duration = 0.3)] [charslot(slot="l",posfrom = "0,0", posto = "-150,0",duration = 0.3)] [Delay(time=0.31)] [charslot(slot = "r",posfrom = "-200,0", posto = "100,0",duration = 0.3)] [charslot(slot="l",posfrom = "-150,0", posto = "50,0",duration = 0.5)] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$d_avg_punch02",volume=0.7)] [playsound(key="$d_avg_punch",volume=0.7,delay=0.2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playsound(key="$swordtsing4",volume=0.5)] [playsound(key="$d_avg_smashcello",volume=0.5,delay=0.5)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Subtitle(text="老刀匠说,在他回来之前,要躲在屋子里,好好养伤。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [playsound(key="$rungeneral",volume=0.5)] [playsound(key="$d_avg_collapse",volume=0.5,delay=0.5)] [Delay(time=1)] [Subtitle(text="有人闯进了院子,很混乱。是官府发现了自己的行踪吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="截云抱紧了剑。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="师父说,这家铸剑坊很好找。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="移动城市里有多少家客栈,就有多少家铸剑坊。但如果不指名道姓,单单问铸剑坊该怎么走,人们通常会给你指同一个地点。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="师父说得没错。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [playsound(key="$d_avg_maskbreakk",volume=0.5)] [playsound(key="$firestorm",delay=0.5)] [Delay(time=2)] [Subtitle(text="师父说,铸剑坊不大,几个炉子,一棵老树,并不气派。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="但总有朋友进进出出,饮酒唱歌,切磋武艺。他们身份不同,但并肩打过仗,去过很多地方。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="他们轮流给炉子添火,有的还会抢过刀匠的铁锤帮他敲上一阵,炉火烧得很旺,黑夜不敢靠近。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="师父说,每座城市都有这样的地方。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="毫不起眼,但没什么能分走它的分量。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="师父最后的日子,只有在说起这些事,这些人,还有这个地方的时候,眼睛里才有些神采。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [stopmusic(fadetime=2)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=false)] [Delay(time=1.5)] [CameraShake(duration=0.8, xstrength=20, ystrength=40, vibrato=20, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_singleblunt",volume=0.5)] [PlaySound(key="$d_avg_singleblunt",channel="a",delay=0.1)] [Delay(time=1.5)] [charslot(slot="m",name="avg_npc_794_1#1$1")] [name="阴险的山海众成员"]什么人! [charslot] 这里不能被毁掉。 [Dialog] [playMusic(intro="$normalbattle_intro",key="$normalbattle_loop", volume=0.6)] [PlaySound(key="$d_gen_walk_n",volume=0.7)] [charslot(slot = "middle", name = "avg_4078_bdhkgt_1#7$1",duration=1)] [Delay(time=2)] [name="截云"]你们住手。 [name="截云"]院子里的东西都被打坏了,要打出去打! [charslot(slot="m",name="avg_npc_297_1#6$1")] [name="左乐"]...... [charslot(slot="m",name="avg_npc_794_1#1$1")] [name="阴险的山海众成员"]居然还藏着帮手。 [charslot] [dialog] [charslot(slot="r",name="avg_npc_794_1#1$1",duration=0.3)] [charslot(slot = "l", name = "avg_4078_bdhkgt_1#2$1",duration=0.3)] [charslot(slot = "r", posfrom = "180,0", posto = "0,0",duration = 0.3)] [PlaySound(key="$p_atk_knifethrow_n")] [delay(time=0.2)] [charslot(slot = "l", posfrom = "0,0", posto = "-200,0",duration = 0.3)] [delay(time=0.2)] [PlaySound(key="$knifegore")] [CameraShake(duration=0.5, xstrength=20, ystrength=10, vibrato=50, randomness=90, fadeout=true, block=true)] [charslot(slot ="l", afrom = 1, ato = 0,duration = 0.3)] [charslot(slot ="r", afrom = 1, ato = 0,duration = 0.3)] [delay(time=0.6)] [charslot(slot = "m", name = "avg_4078_bdhkgt_1#2$1")] [name="截云"](嘶——) [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]这把剑怎么会在她身上......? [charslot(slot="m",name="avg_npc_794_1#1$1")] [name="阴险的山海众成员"]头儿,这女娃身上有伤! [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]先解决她。 [dialog] [delay(time=0.3)] [CameraShake(duration=0.5, xstrength=30, ystrength=20, vibrato=50, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_skill_skulsrsword")] [charslot(slot ="m", afrom = 1, ato = 0,duration = 0.3)] [delay(time=1)] [charslot] [PlaySound(key="$d_avg_breezetree")] 像是突然起了一阵风,满院的细沙被搅起,人影交错。 受伤的异族少女捂着伤口后退,靠在老槐树上用力喘息。她没有注意到杜遥夜的靠近。 蒙面的凶徒再次隐入屋檐边的阴影。 年轻的秉烛人走到庭院中间,将两个少女挡在身后。他的腰间不知何时多出来一把剑,被暗扣牢牢锁住。 [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_4078_bdhkgt_1#5$1")] [name="截云"]我的剑! [charslot] 肩上什么时候空的?刚刚的冲击...... 一截断裂的皮料落在地上。那是族人用猎到的动物毛皮制成的束带,坚韧耐磨,用来绑剑再合适不过。 绑那柄她一刻也不曾离身的剑。 [charslot(slot="m",name="avg_npc_297_1#6$1")] [name="左乐"]这是宗师的佩剑。 [name="左乐"]既然你与山海众并无勾结,剑现在在我手里,权且算你物归原主。擅闯军营的罪责,之后再追究。 [charslot(slot = "m", name = "avg_4078_bdhkgt_1#7$1")] [name="截云"]......你! [charslot(slot = "m", name = "avg_4078_bdhkgt_1#5$1")] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="截云"]还给我! [charslot] [dialog] [charslot(slot="r",name="avg_npc_296_1#6$1",duration=0.3)] [charslot(slot = "r", posfrom = "0,0", posto = "200,0",duration = 0)] [charslot(slot = "l", name = "avg_4078_bdhkgt_1#7$1",duration=0.3)] [charslot(slot = "l", posfrom = "0,0", posto = "-150,0",duration = 0)] [delay(time=0.3)] [PlaySound(key="$d_avg_clothmovement")] [charslot(slot = "r", posfrom = "200,0", posto = "-50,0",duration = 0.4)] [charslot(slot = "l", posfrom = "-150,0", posto = "-30,0",duration = 0.4)] [delay(time=0.4)] [charslot(slot = "r", posfrom = "-50,0", posto = "0,0",duration = 0.3)] [charslot(slot = "l", posfrom = "-30,0", posto = "0,0",duration = 0.3)] [delay(time=0.5)] [charslot(slot = "l", name = "avg_4078_bdhkgt_1#7$1",focus="l")] [charslot(slot = "r", name = "avg_npc_296_1#6$1",focus="n")] [name="截云"]你是谁?你不要拉我! [charslot(slot = "r", name = "avg_npc_296_1#6$1",focus="r")] [name="杜遥夜"]你的伤不轻,我警告你不要乱动。 [name="杜遥夜"]我不管那把剑什么情况。但你既然早就藏在铸剑坊里,说明你认识孟铁衣。 [charslot(slot = "r", name = "avg_npc_296_1#5$1",focus="r")] [name="杜遥夜"]还请告诉我,他现在去了哪里?你有没有在铸剑坊里看见两个尚蜀年轻人? [name="杜遥夜"]要是不说,我会在你的伤口上再补一拳。 [charslot(slot = "l", name = "avg_4078_bdhkgt_1#11$1",focus="l")] [name="截云"]...... [charslot] [charslot(slot="m",name="avg_npc_794_1#1$1")] [name="阴险的山海众成员"]看来这几个家伙并不是一起的。 [Dialog] [playsound(key="$d_gen_transmissionget")] [Delay(time=1)] [name="阴险的山海众成员"]外面的人,封好出口,别让他们有路跑。 [charslot(slot = "r",focus="n")] [name="???"]...... [charslot(slot="m",name="avg_npc_794_1#1$1")] [name="阴险的山海众成员"]听到没有?回话! [charslot(slot = "r",focus="n")] [name="???"]哼。 [Dialog] [charslot] 声音近在咫尺。他慌忙回头。 [Dialog] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.2, block=false)] [PlaySound(key="$d_avg_swordexsheath")] [Delay(time=0.2)] [playsound(key="$knifegore")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] 疼痛随着自己的移动而越发清晰,清晰得就像那个断成两截的通讯工具。 他没来得及后悔。 [Dialog] [playsound(key="$bodyfalldown1")] [Delay(time=1)] [playsound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_npc_787_1#11$1",duration=1.5)] [delay(time=2.5)] [charslot(slot="m",name="avg_npc_297_1#4$1")] [name="左乐"]仇姐姐。 [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]外面的已经解决了。 [CameraShake(duration=0.3, xstrength=18, ystrength=16, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]!!! [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]和先前在集市袭击你的是同一拨人。山海众? [charslot(slot="m",name="avg_npc_297_1#6$1")] [name="左乐"]是。 [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]鲁莽。 [name="仇白"]你不止是武艺没有长进...... [charslot(slot="m",name="avg_npc_297_1#3$1")] [name="左乐"]等拿了这伙人,我再听仇姐姐教训! [dialog] [charslot(slot="m",name="avg_npc_787_1#11$1")] [playsound(key="$d_avg_cicadasingle",volume=0.7)] [delay(time=1)] [name="仇白"]......等等。 刚才还没察觉,只是出了几剑,手心竟然已经生汗。 [charslot(slot="m",name="avg_npc_787_1#10$1")] [name="仇白"]...... [name="仇白"]这间院子......这个温度...... [charslot(slot="m",name="avg_npc_297_1#9$1")] [name="左乐"]好像越来越热了。 [name="左乐"]如今只到三月份,也还没看见太阳,气温怎么反而在升高? [name="左乐"]难道是铸剑坊的源石锻造炉...... [charslot(slot="m",name="avg_npc_787_1#10$1")] [name="仇白"]炉火早就熄了 。 [dialog] [charslot] [playsound(key="$d_avg_cicadasingle")] [playsound(key="$d_avg_cicadasingle",delay=0.1,channel="a")] [delay(time=1)] [playsound(key="$d_gen_soldiersrun",volume=0.7)] [charslot(slot = "left", name = "avg_npc_793_1#1$1",posfrom = "-200,0", posto = "0,0",duration = 1)] [charslot(slot = "right", name = "avg_npc_794_1#1$1",posfrom = "200,0", posto = "0,0",duration = 1)] [delay(time=2)] [charslot(slot="r",name="avg_npc_794_1#1$1")] [charslot(slot="l",name="avg_npc_793_1#1$1",focus="n")] [name="气愤的山海众成员"]头儿,她伤了我们好几个人。 [charslot(slot="l",name="avg_npc_793_1#1$1",focus="l")] [name="山海众头目"]别再浪费时间了。 [charslot] [StopMusic(fadetime=2)] [name="???"]你们还知道浪费了时间。 [Dialog] [playsound(key="$d_avg_cicadasingle")] [playsound(key="$d_avg_cicadasingle",delay=0.1,channel="a")] [playsound(key="$d_avg_cicadasingle",delay=0.2,channel="b")] [playsound(key="$d_avg_cicadasingle",delay=0.3,channel="c")] [playsound(key="$d_avg_cicadasingle",delay=0.4,channel="d")] [playsound(key="$d_avg_cicadasingle",delay=0.5,channel="e")] [playsound(key="$d_avg_cicadasingle",delay=0.6,channel="f")] [delay(time=1)] 三月中,这个时节会有蝉鸣吗? 空气中的湿意沉沉地压下来,黏腻透衣,这绝不是早春的露。 在场所有人都感受到了异样。 [playsound(key="$blooddrop")] 一滴水落在仇白的脸上。 北地春来迟,老槐还来不及长出新叶—— 这是刀刃凝出的水珠! [Dialog] [playsound(key="$d_avg_katanamagic",volume=0.7)] [Effect(name="$e_slash_02_l",rox=-80,x=200,layer = 1)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.5, block=true)] [playsound(key="$e_skill_skulsrsword",volume=0.7)] [playsound(key="$swordtsing4")] [CameraShake(duration=3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Effect(name="$e_spark_01_mid",x=-50,y=-50,layer = 3)] [Effect(name="$e_slash_01_l",roy=100,roz=-85,x=-350,layer = 2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2.5, block=true)] [charslot(slot="m",name="avg_npc_787_1#7$1",duration=0.3)] [name="仇白"]—— [Dialog] [charslot] [playMusic(intro="$m_bat_kjerag_h_intro",key="$m_bat_kjerag_h_loop", volume=0.6)] [playsound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_npc_786_1#1$2",duration=1)] [delay(time=3)] [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]先生。 [charslot(slot="m",name="avg_npc_786_1#1$2")] [name="山海众首领"]孟铁衣呢? [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]不在铸剑坊。 [name="山海众头目"]...... [name="山海众头目"]我们正准备离开,就遇上了这几个人。 [charslot(slot="m",name="avg_npc_297_1#6$1")] [name="左乐"]这把刀...... [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_npc_297_1#3$1")] [name="左乐"]就是你伤了太合叔! [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [Image] [stopmusic(fadetime=2)] [Character] [Image]